Job Responsibilities:1. Create high-end 3D hard surface and organics modeling base on concept design as required by superior within timely manner.
2. Apply material and texture on geometry based on the design.
3. Create shaders as required by the design.
4. Collaborate with the modeling team to create a model that meets technical needs.
5. Communicate new tools and techniques to teammates of the department.
6. Work with management to prioritize tasks and meet deadlines set by the production team.
Job Requirements:1. Bachelor in Design or any related field is preferred;
2. High level of initiative, flexibility and confidence;
3. Ability to prioritize and work on multiple tasks at a time while remaining efficient and mindful of strict deadlines in a high pressure environment;
4. Self-motivated, great team-player, and able to effectively collaborate with programmers and the production team
5. Strong understanding with 3Ds Max, Maya, and Unity3d.
6. Experience in various projects in VR, AR would be an advantage.