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EA Sports

Software Engineer I

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Job Description

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTS™ FC Mobile is the world's most played football game on mobile, connecting millions of players across the globe. The Kuala Lumpur EA FC Mobile Team is part of our global development organization and is now expanding to take on new challenges and opportunities. We value creativity, collaboration, and technical excellence — believing that great games are built by empowered teams who innovate, share ideas, and learn from one another.

Location & Work Model - Onsite in Kuala Lumpur

Tech Stack - C++, C#, Java, Game Scripting Language

Role Overview

As a Mobile Engineer on the FC Mobile team, you'll help shape the foundation that powers the world's most popular mobile football experience. You'll work closely with designers, engineers, testers, and product owners to deliver reliable and scalable features. You will be part of the feature development team, contributing to features as part of live service. This role reports to the Senior Software Engineer.

Responsibilities

  • Implement and maintain client-side gameplay features and systems.
  • Develop UI flows, menus, and in-game interactions in collaboration with UX/design teams.
  • Write clean, modular, and maintainable code following team standards.
  • Debug and resolve issues across devices and environments.
  • Participate in code reviews and incorporate feedback from peers.
  • Collaborate with backend engineers to integrate APIs and game services.
  • Contribute to build stability and automated testing where applicable.

Qualifications

  • 1+ year experience in software engineering
  • Bachelor's degree in computer science, Software Engineering, or equivalent degrees.
  • Proficiency in object-oriented programming language such as C++, C#, or Java.
  • Demonstrated interest in game development through a portfolio of projects, prototypes, or experiments (including personal or hobby work).
  • Strong understanding of data structures and basic algorithms.
  • Experience on debugging, communication, and collaboration skills.
  • Familiarity with client-server architecture fundamentals.
  • Familiarity with software development best practices, including Agile methodologies.

About Electronic Arts

We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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About Company

Job ID: 147582749

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