THE ROLE:
Graphics Platform validation team is part of Graphics systems and customer engineering , and is responsible to validate platforms for graphics products . You will be working with cross function teams globally to validate graphics platforms , triage/debug issues , and drive validation's deliverables to hit platform validation milestones .
THE PERSON:
- Bachelor + , Minimum of 6+ year hands-on industry experience in PC , laptop , Graphics , mother boards , server product test and issue debug .
- Excellent communication skills including English ability in oral and written
- Be able to work both independently and in a team .
- Leading technical discussion with multiple function teams and drive issue's triage and debug .
KEY RESPONSIBILITIES:
- Engaged in dGPU's post-silicon phases , Driving to review internal & customer's design, develop validation strategies and test plan for internal reference or customer platform designs
- Create test procedures and generate technical documents as needed.
- Execute Post-Si Integration validation ; Track/Report validation status .
- Triage/debug system level issue with cross function engineering teams (Firmware , SW , diag , board design) , and root cause the issue
- Support new GPU product bring-up and debug issues
PREFERRED EXPERIENCE:
- Solid knowledge of kinds of PC Hardware elements (CPU, GPU chipset, I/O devices, etc), Software (BIOS, Drivers, Operating System) and PC architecture.
- Technical experience in electrical hardware design , ASIC platform's test and debug , and related tools , defect tracking and revision control .
- Graphics experience is a plus
- Project management skill preferred
ACADEMIC CREDENTIALS:
B. Sc. or above in EE or CS related Engineering