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Immortals Studios is a leading game art outsourcing provider with offices in China and Malaysia. We specialize in 2D/3D art, animation, VFX, and level design, delivering work for AAA and AA clients worldwide. Our focus is on high-quality art production supported by clear pipelines, strong management, and consistent quality standards.
Role Description
We are looking for a Junior Character Artist to join our character art team and support the creation of game-ready characters for various projects. This role is ideal for someone early in their career who wants to grow in a professional production environment, learn from experienced artists, and work on real commercial projects.
Responsibilities
Assist in creating character models, textures, and materials under guidance from senior artists
Support the team with asset production following established pipelines and style guides
Make revisions based on feedback from Leads and Art Directors
Prepare characters for real-time engines (basic optimization, clean topology, UVs)
Collaborate with character, animation, and tech art teams as part of the production process
Continuously improve artistic and technical skills through feedback and practice
Qualifications
Basic understanding of anatomy, proportions, and character form
Experience with industry-standard tools (ZBrush, Maya / Blender / 3ds Max, Substance Painter)
Familiarity with real-time engines (Unreal or Unity is a plus)
Ability to follow references, style guides, and feedback accurately
Strong motivation to learn, improve, and grow as a character artist
Job ID: 139508549