Lecturer - Interactive Spatial Design
Lecturer - Interactive Spatial Design
Taylor's Education Group5-7 Years
- Posted 2 months ago
- Be among the first 10 applicants
Job Description
RESPONSIBILITIES
Teaching & Learning
- Undertake teaching and teaching related duties such as design, preparation and development of teaching materials conduct classes/lectures, tutorials and practicals consultation with students, invigilation, marking and assessment
- Participate and contribute in high quality programme and curriculum development
- Plan and implement teaching strategies to optimise student learning as well as to motivate them
- Support in research project work and scholarship of postgraduate students
- Establish and maintain high standards of teaching and effective learning to meet the University's teaching and learning expectations
Research
- Participate in scholarly activities, including undertaking research, conference presentation, journal publications and relevant community work
- Support efforts to secure grants for research activities and scholarship as co-researcher
- Achieve the specified set of research outcome targets for Lecturer level of appointment
Administration and Other Activities
- Undertake and contribute in administrative responsibilities such as attending departmental meetings, participate in committees and working groups within the Department, School and Faculty
- Participate in continuous relevant professional activities
- Assist in establishing linkages with external organisations/ professional bodies in academic related matters
REQUIREMENTS
- Possess a PhD from a recognised university in Design, Interactive Spatial Design, Interior Architecture, Spatial Experience Design, Digital Media, or other related disciplines.
- Demonstrate a credible research profile with at least one publication in a C.I. journal (ISI/SCOPUS indexed) within the last five (5) years.
- Active engagement in research, practice-based research, or consultancy projects, with tangible outputs such as publications, exhibitions, prototypes, funded grants, or industry collaborations.
- Ability to design and deliver studio-based and theory-driven modules in areas such asInteractive Environments, Spatial Storytelling & Experience Design,Immersive Technologies (AR/VR/MR) and Human-Centred Spatial Design
- Effective integration of digital tools and emerging technologies (e.g., CAD/BIM, parametric modelling, Unity/Unreal, projection mapping, interactive sensors, AI-assisted design tools) in teaching and studio facilitation.
- Creative thinker with a strong conceptual and spatial design sensibility.
- Collaborative and interdisciplinary mindset.
More Info
Key Skills
Interactive Spatial Design
Spatial Experience Design
Human-Centred Spatial Design
Immersive Technologies
interactive sensors
AI-assisted design tools
Spatial Storytelling
parametric modelling
Interactive Environments
Unity

