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Immortals Studios

Visual Effects Artist

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  • Posted 3 months ago

Job Description

Company Description

Welcome to Immortals Studios, where creativity and passion converge to create mesmerizing game art. Our team of talented artists specializes in 2D concept art, 3D modeling, level design, texturing, animation, and VFX for games of all genres and styles. We have had the pleasure of working with industry giants such as Blizzard, Tencent, Netease, Mihoyo, Hi-Rez, and Ubisoft, showcasing our commitment to delivering high-quality work. As an outsourcing company, we are flexible in accommodating our clients budgets through various pricing options.

What sets us apart is our dedication to building lasting relationships and fostering a collaborative environment with our clients. We strive to be artistic superheroes, using our paintbrushes, styluses, and Wacom tablets to save the day, one pixel at a time. We prioritize responsible approaches, strong management, and rigorous quality control to ensure every project reaches its full potential.

With offices in Xi'an, China, and Kuala Lumpur, Malaysia, Immortals Studios is your go-to partner for all your game art needs.

Role Description

We are looking for a talented VFX artist to help create stunning VFX for a games. The ideal candidate is self-driven, and has a strong mix of artistic and technical skills, and loves innovating and creating memorable player experiences.

Qualifications

  • Shipped at least one real-time game project, preferably at a AAA quality and complexity.
  • A strong understanding of Unreal 5/Unity
  • In-depth knowledge of technology, terminology, and techniques of game art development, including an awareness of design and performance considerations.
  • Has the ability to be self-sufficient, reliable, and responsible for large tasks.
  • Ability to work independently and as part of a team
  • Strong problem-solving and communication skills
  • Mastery of relevant software packages such as Houdini, Substance, Photoshop, After Effects and/Maya, etc.

Responsibilities

  • Creates, designs, and implements real-time particle effects using both static and animating 2D/3D elements.
  • Placing of VFX across all areas of the game, including environmental VFX, gameplay VFX, and cinematics.
  • Fixes VFX-related bugs, including performance and budget issues.
  • Collaborates with other departments to ensure that VFX are implemented appropriately in the game engine.
  • Works with Art Director and Lead VFX artist to help create and maintain VFX direction for the game.
  • Evaluates and experiments with techniques to improve efficiency, workflow, or visuals in game.
  • Prototypes effects concepts for gameplay and engine.

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About Company

Job ID: 126269889